Assassin’s Creed Infinity Announced With Two New Games

Ubisoft has officially unveiled Assassin’s Creed Infinity, a new platform and hub for Assassin’s Creed games. He also revealed the first two games that will be part of Infinity: one that will follow the life of a Shinobi in feudal Japan, and another helmed by Watch Dogs: Legion director Clint Hocking.

Revealed today as part of Ubisoft Forward’s Assassin’s Creed Showcase, Assassin’s Creed VP Executive Producer Marc-Alexis Côté explained that “Infinity is not a game in itself. This will be the single point of entry for our fans into the Assassin’s Creed franchise in the future. Infinity is going to be a hub that unites all of our different experiences and players in a meaningful way.

This hub will be a place where different games exist, and it seems to start with Assassin’s Creed Codename Red. Described by Côté as the “next premium flagship title and the future of our open-world RPG games”, Codename Red is set in feudal Japan, a historical period frequently requested by fans. A very brief trailer showed a Shinobi leaping onto a sloping roof and then unsheathing his Hidden Blade, but that’s all that’s been shown so far.

Codename Red is being developed by Ubisoft Quebec, under the direction of Assassin’s Creed Odyssey and Immortals Fenyx Rising Creative Director Jonathan Dumont.

Côté also unveiled a second game in development for the Infinity platform: Assassin’s Creed Codename Hexe. It’s in development at Ubisoft Montreal and directed by Clint Hocking, the director of Far Cry 2, Splinter Cell: Chaos Theory and Watch Dogs: Legion. It was described by Côté as “a landmark new title” and “a very different kind of Assassin’s Creed game”.

Ubisoft Forward: Assassin’s Creed Infinity Slideshow

A trailer for Codename Hexe was shown, but it didn’t reveal anything about the setting or the main character. It pointed to an unusual direction for the series, however: the Assassin’s triangular logo, made of twigs and string, was shown hanging from a tree branch, much like a witchcraft talisman. The game’s main logo features this talisman positioned over a design filled with runes in the shape of a seven-pointed heptagram star. Based on the eerie music used in the trailer, this imagery, and the name Hexe (which is the German word for “witch”), could Assassin’s Creed explore the topic of witch hunts? The Bamberg Witch Trials, which took place in the 1600s against the backdrop of the Thirty Years’ War, seems a reasonable guess as to Hexe’s setting, but there are no official details from Ubisoft.

Codename Red and Hexe were the only two games officially announced for the new platform, but Côté also revealed that Infinity will see the return of multiplayer in Assassin’s Creed. “We’re actually looking at how we’re going to bring back standalone multiplayer experiences to the Assassin’s Creed universe, all connected to the Infinity Hub,” he said.

No other details have been revealed, so it’s unclear at this time if Ubisoft is planning a return to Assassin’s Creed’s Ezio-era cat-and-mouse-style multiplayer modes, something akin to Unity’s co-op missions. , or even both. However, the use of the term “standalone” suggests that, like in Call of Duty’s Warzone, this will exist separately from the flagship games that will also live in Infinity. They are not expected before 2023.

For more on Ubisoft Forward, check out new details on the next game in the series, Assassin’s Creed Mirage, and the announcement of an open-world Assassin’s Creed game for mobile. You can keep up to date with everything announced at today’s Ubisoft Forward event with our full roundup.

Matt Purslow is IGN’s UK News and Features Editor.

Leave a Comment