Pincushion little raiders in a tower defense from the director of Hitman GO

Isle of Arrows is a neat and clean tower defense that hit Steam this week, and although it’s minimal in style, I had to resist the temptation to call it “small” because it’s quite beefy. once you’re stuck. It’s being developed solo by Daniel Lutz, who previously worked as creative director on Hitman and Lara Croft GO at Square Enix Montreal.

Isle of Arrows is more inspired by tile placement than traditional tower defense. Rather than emphasizing upgrades, it emphasizes careful planning and positioning.

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